MEE 211 Tutorial Hex Nut, Fall 2016

Lebanese American University · Engineering Graphics · 8 pages · Dr. Suhail Shatila

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MEE 211 Tutorial Hex Nut, Fall 2016, page 1

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1 The Hex Nut: How do we make this in AutoCAD? Hex shape is made using the 3D pyramid shape. Select the PYRAMID SHAPE, select SIDES, specify 6 sides, set radius and centre point, type T for TOP RADIUS, specify same radius as base of hex, set height. This info is for demonstrating the basics in CAD, and specific details for nuts, bolts, screws, machines screws, etc. will not be addressed in this autocad tutorial. We’re going to intersect a Sphere with an Hexagonal shaped solid. Front View 2 Isometric Wireframe Alignment: I’ve approximated the radius of the sphere, as the specific information can be referenced in the bill of materials. 3 We need to subtract: Hex – Sphere = Profile Move this profile onto another hex, and subtract: Hex – Profile = Hex Nut The result A circle can be drawn on the surface, and the Presspull tool can be used to create the hole to make a nut. Various other shapes can be used to modify the object, depending on the application. 4 5 The Thread: How do we make this in AutoCAD? Using the Helix command, assign the major diameter as the bottom radius, and top radius. Set the height to the length of the thread. Double click on the helix to open the properties tab, set the number of revolutions. If the pitch is one, set the revolutions to equal the length of the thread. Turn Height = 1 6 Next, we need to create a shape with 60 degree angles. We will use this shape to illustrate the threads by sweeping the shape along the helix. Using the polygon draw tool, set the number of sides to 3, set the radius to .5 (if the minor diameter is 2). There are several possibilities for this sweep shape. I exploded the triangle, added some lines. Using the pedit command, I converted the shape to a closed polyline, and moved the grips for make the following shape. The V is set to 60 degrees. 7 The tricky part is aligning the shape along the helix. From a top view I orient the shape in one direction, and then rotate it to create the threads. The shape and the path (helix) do not have to be connected, but I have connected them for illustrative purposes to show the correct sweep angles. It may take a couple of tries to get the threads working correctly, but the file can be saved and modified for all future thread use. 8 To fill the interior of the thread, I have added a cylinder that is the same length as the helix. This can be easily modified to illustrate the preferred shape. Ykje_Piera©08/11/08