CSC 423 Chapter 26, Fall 2011

Notre Dame University–Louaize · Software Engineering · 31 pages · Dr. Maya Samaha

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1 Chapter 26  Estimation for Software Projects 2 Software Project Planning The overall goal of project planning is to The overall goal of project planning is to establish a pragmatic strategy for controlling, establish a pragmatic strategy for controlling, tracking, and monitoring a complex technical tracking, and monitoring a complex technical project. project. Why? Why? So the end result gets done on time, with quality! So the end result gets done on time, with quality! 3 Project Planning Task Set-I  Establish project scope  Determine feasibility  Analyze risks  Risk analysis is considered in detail in Chapter 28.  Define required resources  Determine require human resources  Define reusable software resources  Identify environmental resources 4 Project Planning Task Set-II  Estimate cost and effort  Decompose the problem  Develop two or more estimates using size, function points, or process tasks  Reconcile the estimates  Develop a project schedule  Scheduling is considered in detail in Chapter 27. • Establish a meaningful task set • Define a task network • Use scheduling tools to develop a timeline chart • Define schedule tracking mechanisms 5 Estimation  Estimation of resources, cost, and schedule for a software engineering effort requires  experience  access to good historical information (metrics)  the courage to commit to quantitative predictions when qualitative information is all that exists  Estimation carries inherent risk and this risk leads to uncertainty 6 Write it Down! Software Software Project Project Plan Plan Project Scope Project Scope Estimates Estimates Risks Risks Schedule Schedule Control strategy Control strategy 7 To Understand Scope ...  Understand the customers needs  understand the business context  understand the project boundaries  understand the customer’s motivation  understand the likely paths for change  understand that ... Even when you understand, Even when you understand, nothing is guaranteed! nothing is guaranteed! 8 What is Scope?  Software scope describes  the functions and features that are to be delivered to end-users  the data that are input and output  the “content” that is presented to users as a consequence of using the software  the performance, constraints, interfaces, and reliability that bound the system.  Scope is defined using one of two techniques: • A narrative description of software scope is developed after communication with all stakeholders. • A set of use-cases is developed by end-users. 9 Resources project people skills number location reusable software OTS components full-experience components new components part.-experience components environment hardware software tools network resources 10 Project Estimation  Project scope must be understood  Elaboration (decomposition) is necessary  Historical metrics are very helpful  At least two different techniques should be used  Uncertainty is inherent in the process 11 Estimation Techniques  Past (similar) project experience  Conventional estimation techniques  task breakdown and effort estimates  size (e.g., FP) estimates  Empirical models 12 Function Points Information Domain Value Count simple average complex Weighting factor External Inputs ( EIs) External Outputs ( EOs) External Inquiries ( EQs) Internal Logical Files ( ILFs) External Interface Files ( EIFs) 3 4 6 4 5 7 3 4 6 7 10 15 5 7 10 = = = = = Count total 3 3 3 3 3 13 Estimation Accuracy  Predicated on …  the degree to which the planner has properly estimated the size of the product to be built  the ability to translate the size estimate into human effort, calendar time, and dollars (a function of the availability of reliable software metrics from past projects)  the degree to which the project plan reflects the abilities of the software team  the stability of product requirements and the environment that supports the software engineering effort. 14 Functional Decomposition functional functional decomposition decomposition Statement Statement of of Scope Scope 15 Conventional Methods: LOC/FP Approach  compute LOC/FP using estimates of information domain values  use historical data to build estimates for the project  An expected value can be computed as a weighted average of the optimistic (sopt, most likely (sm), and pessimistic (spess) estimates. For example: S= (sopt + sm + spess )/6 16 Example: LOC Approach Average productivity for systems of this type = 620 LOC/pm. Average productivity for systems of this type = 620 LOC/pm. Burdened labor rate =$8000 per month, the cost per line of Burdened labor rate =$8000 per month, the cost per line of code is approximately $13. code is approximately $13. Based on the LOC estimate and the historical productivity Based on the LOC estimate and the historical productivity data, the total estimated project cost is data, the total estimated project cost is $431,000 and the estimated effort is 54 person-months. 17 Function-Based Metrics  The function point metric (FP), first proposed by Albrecht [ALB79], can be used effectively as a means for measuring the functionality delivered by a system.  Function points are derived using an empirical relationship based on countable (direct) measures of software's information domain and assessments of software complexity  Information domain values are defined in the following manner:  number of external inputs (EIs)  number of external outputs (EOs)  number of external inquiries (EQs)  number of internal logical files (ILFs)  Number of external interface files (EIFs) 18 Function Point Estimation Worksheet Complexity Description Low Medium High Total Inputs ___ x 3 ___ x 4 ___ x 6 ___ Outputs ___ x 4 ___ x 5 ___ x 7 ___ Queries ___ x 3 ___ x 4 ___ x 6 ___ Files ___ x 7 ___ x 10 ___ x 15 ___ Program Interfaces ___ x 5 ___ x 7 ___ x 10 ___ 0-5 Data communications ___ Heavily use configuration ___ Transaction rate ___ End-user efficiency ___ Complex processing ___ Installation ease ___ Multiple sites ___ Performance ___ Distributed functions ___ On-line data entry ___ On-line update ___ Reusability ___ Operational ease ___ Extensibility ___ Total Unadjusted Function Points (TUFP): _______________ (0=no effect on processing complexity; 5=great effect on processing complexity) Count Total:|__________ FP = count-total FP = count-total ** [0.65 + 0.01* [0.65 + 0.01*SS (F (Fii)])] SS (F (Fii)]:___ )]:___ 19 Example: FP Approach The estimated number of FP is derived: The estimated number of FP is derived: FP FPestimated estimated = count-total = count-total ** [0.65 + 0.01 [0.65 + 0.01 33 SS (F (Fii)])] FP FPestimated estimated = 375 = 375 organizational average productivity = 6.5 FP/pm. organizational average productivity = 6.5 FP/pm. burdened labor rate = $8000 per month, approximately $1230/FP. burdened labor rate = $8000 per month, approximately $1230/FP. Based on the FP estimate and the historical productivity data, Based on the FP estimate and the historical productivity data, total estimated project cost is $461,000 and estimated effort is 58 person-months. 20 Process-Based Estimation Obtained from “process framework” Obtained from “process framework” application functions framework activities framework activities Effort required to accomplish each framework activity for each application function 21 Process-Based Estimation Example Activity Task Function UICF 2DGA 3DGA DSM PCF CGDF DAM Totals % effort CC Planning Risk Analysis Engineering Construction Release Totals CE analysis design code test 0.25 0.25 0.25 3.50 20.50 4.50 16.50 46.00 1% 1% 1% 8% 45% 10% 36% CC = customer communication CE = customer evaluation 0.50 0.75 0.50 0.50 0.50 0.25 2.50 4.00 4.00 3.00 3.00 2.00 0.40 0.60 1.00 1.00 0.75 0.50 5.00 2.00 3.00 1.50 1.50 1.50 8.40 7.35 8.50 6.00 5.75 4.25 0.50 2.00 0.50 2.00 5.00 n/a n/a n/a n/a n/a n/a n/a Based on an average burdened labor rate of $8,000 per Based on an average burdened labor rate of $8,000 per month, month, the total estimated project cost is $368,000 and the estimated effort is 46 person-months. 22 Empirical Estimation Models General form: General form: effort = tuning coefficient * size exponent usually derived usually derived as person-months as person-months of effort required of effort required either a constant or either a constant or a number derived based a number derived based on complexity of project on complexity of project usually LOC but usually LOC but may also be may also be function point function point empirically empirically derived derived 23 COCOMO-II  COCOMO II is actually a hierarchy of estimation models that address the following areas: • Application composition model. Used during the early stages of software engineering, when prototyping of user interfaces, consideration of software and system interaction, assessment of performance, and evaluation of technology maturity are paramount. • Early design stage model. Used once requirements have been stabilized and basic software architecture has been established. • Post-architecture-stage model. Used during the construction of the software. 24 The Software Equation A dynamic multivariable model A dynamic multivariable model E = [LOC x B E = [LOC x B0.333 0.333/P] /P]33 x (1/t x (1/t44)) where where E = effort in person-months or person-years E = effort in person-months or person-years t = project duration in months or years t = project duration in months or years B = “special skills factor” B = “special skills factor” P = “productivity parameter” P = “productivity parameter” 25 B Value Size of Project .16 5-15K .18 20K .28 30K .34 40K .37 50K .39 >70K P Value Description 2,000 Real time embedded software 10,000 Telecommunic ations software 12,000 Scientific software 28,000 Business system applications To simplify the estimation process: 26 Minimum development time=8.14*(LOC/p)0.43 for tmin >6 months E= 180*B*t3 in person months for E> 20 pm t is in years 27 Estimation for OO Projects-I  Develop estimates using effort decomposition, FP analysis, and any other method that is applicable for conventional applications.  Using object-oriented requirements modeling (Chapter 6), develop use-cases and determine a count.  From the analysis model, determine the number of key classes (called analysis classes in Chapter 6).  Categorize the type of interface for the application and develop a multiplier for support classes:  Interface type Multiplier  No GUI 2.0  Text-based user interface 2.25  GUI 2.5  Complex GUI 3.0 28 Estimation for OO Projects-II  Multiply the number of key classes (step 3) by the multiplier to obtain an estimate for the number of support classes.  Multiply the total number of classes (key + support) by the average number of work-units per class. Lorenz and Kidd suggest 15 to 20 person-days per class.  Cross check the class-based estimate by multiplying the average number of work-units per use-case 29 Estimation for Agile Projects  Each user scenario (a mini-use-case) is considered separately for estimation purposes.  The scenario is decomposed into the set of software engineering tasks that will be required to develop it.  Each task is estimated separately. Note: estimation can be based on historical data, an empirical model, or “experience.”  Alternatively, the ‘volume’ of the scenario can be estimated in LOC, FP or some other volume-oriented measure (e.g., use-case count).  Estimates for each task are summed to create an estimate for the scenario.  Alternatively, the volume estimate for the scenario is translated into effort using historical data.  The effort estimates for all scenarios that are to be implemented for a given software increment are summed to develop the effort estimate for the increment. 30 The Make-Buy Decision system X system X reuse reuse simple (0.30) simple (0.30) difficult (0.70) difficult (0.70) minor minor changes changes (0.40) (0.40) major major changes changes (0.60) (0.60) simple (0.20) simple (0.20) complex (0.80) complex (0.80) major major changes changes (0.30) (0.30) minor minor changes changes (0.70) (0.70) $380,000 $380,000 $450,000 $450,000 $275,000 $275,000 $310,000 $310,000 $490,000 $490,000 $210,000 $210,000 $400,000 $400,000 buy buy contract contract without changes (0.60) without changes (0.60) with changes (0.40) with changes (0.40) $350,000 $350,000 $500,000 $500,000 build build 31 Computing Expected Cost (path probability) (path probability) x (estimated path cost) (estimated path cost) ii ii For example, the expected cost to build is: For example, the expected cost to build is: expected cost = 0.30 ($380K) + 0.70 ($450K) expected cost = 0.30 ($380K) + 0.70 ($450K) similarly, similarly, expected cost = $382K expected cost = $267K expected cost = $410K build build reuse buy contr expected cost = = $429 K = $429 K